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    List of Jutsu B rank jutsu your is character is allowed to have.

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    AWSUM SID
    Sensei
    Sensei

    Posts : 61
    Join date : 2012-07-17
    Age : 24
    Location : Dhaka

    List of Jutsu B rank jutsu your is character is allowed to have.

    Post  AWSUM SID on Tue Jul 24, 2012 4:08 am

    200+ points- S. Jonin. 1C rank Jutsu and 4 B rank Jutsu Total Chakra: 175 Choose them wisely.


    OPEN: Gate of Opening- This gate removes the restraints of the brain on the muscles so 100% of their strength can be used. User of this Jutsu will inflict twice the specified damage for the next two rounds. However this jutsu alone takes up 1 turn. Cost- 15 Damage- 0 Chakra cost- 15

    OPEN: Gate of Healing- Forcibly increases one's physical strength and temporarily re-energises the body. The user of this jutsu will experience half the specified damage from an opponent's attack for 2 turns. This Jutsu alone takes up one round. Cost- 15 Damage- 0 Chakra cost- 15

    OPEN: Gate of Limit- located in the abdomen. Increases the user's speed and power. User of this Jutsu will inflict twice the specified damage and will experience half the specified damage from an opponent's attack for the next four rounds. However this jutsu alone takes up 1 turn. Cost- 20 Damage- 0 Chakra cost- 15

    Thousand Armed Murder -The technique is activated when the user takes a specific stance with their left hand making a half-ram and then extending their right hand down with his palm parallel to the ground. Once the stance is taken, the spirit of the Thousand-Armed Kannon is summoned to defend the user, or attack their enemies. Cost- 15 Damage- 20 Chakra cost- 15

    Leaf Strong Whirlwind- A taijutsu using a combination of speed and power. The essence of this technique is concentrated in a spinning back kick. Cost- 12 Damage- 12 Chakra cost- 12

    Dance of the Shikigami- The user is capable of taking forms as weapons for attack, butterflies for spying, paper airplanes for quick transport, or simply covering her enemy in sheets of paper, restricting and asphyxiating them. Cost- 18 Damage- 18 Chakra cost- 20

    Earth Release: Earth Flow Divide- one can tear the earth apart, creating large chasms. The length, width, direction, and curve of the chasm are all up to the user. Cost- 15 Damage- 12 Chakra cost- 15

    Earth Release: Earth Mausoleum Dumpling- The user lifts up the very surface of the Earth and hurls it at the opponent. Cost- 12 Damage- 12 Chakra cost- 12

    Earth Release: Earth Spear- The user flows chakra through all parts of their body causing it to become noticeably darker, which increases their defensive power to its utmost limits by making the skin as hard as diamond. The user of this Jutsu will recieve no damage from Jonin level ninja or below and will last for 5 turns. This jutsu alone takes up one turn. Cost- 30 Damage- 0 Chakra cost- 35

    Earth Style: Mud Wall- The user creates a wall of mud from below the opponent and inflicts damage. Cost- 15 Damage- 10 Chakra cost- 10

    Fire Release: Ash Pile Burning- The user spews a stream of chakra infused gun-powder from their mouth, which surrounds the region. It is then ignited. Cost- 15 Damage- 15 Chakra cost- 15

    Fire Release: Big Flame Bullet- This technique is an altered version of the Fire Release: Flame Bullet. The attack area is bigger and inflicts more damage. Cost- 20 Damage- 15 Chakra cost- 15

    Fire Release: Fire Dragon Flame Bullet- The user kneads their chakra into flames, which are then manipulated into a genuine-looking dragon which is directed towards the enemy. Cost- 15 Damage- 12 Chakra cost- 15

    Fire Release: Great Dragon Fire Technique- a large amount of chakra built up inside their body and changes it into a dragon head-shaped fireball. The user then skilfully manipulates that great fire, and attacks their opponent. Cost- 15 Damage- 18 Chakra cost- 15

    Lightning Release: False Darkness- emits lightning in the shape of a spear from the mouth, which then pierces the enemy. Cost- 15 Damage- 20 Chakra cost- 20

    Water Release: Exploding Water Colliding Wave- The user spits out a great volume of water from their mouth, swallowing up and crushing the enemy with the advancing surge. Cost- 15 Damage- 17 Chakra cost- 15

    Water Release: Five Feeding Sharks- The user puts his hand on the surface of a body of water and from the tips of five fingers, chakra is released into the water, changing it into the form of five ferocious sharks. Cost- 20 Damage- 20 Chakra cost- 25

    Water Release: Water Dragon Bullet Technique- This technique shapes a large amount of water into a giant, powerful dragon, which hits the opponent with formidable might, dealing physical damage. Cost- 20 Damage- 20 Chakra cost- 25

    Water Release: Water Shark Bullet Technique- The user shapes water into the form of a large shark and thrusting their hand forward, sends it hurtling towards the opponent at high-speeds, resulting in a powerful impact. Cost- 12 Damage- 12 Chakra cost- 5

    Wind Release: Pressure Damage- A tornado-like mass is compressed until it has a very high density and is then released. The wind pressure is raised to its highest limit, and once the technique hits the target, the resulting blast sweeps everyone off their feet. Cost- 20 Damage- 20 Chakra cost- 20

    Poison Mist- A mist of poison is created which inflicts damage on the enemy for 4 consecutive rounds. Cost- 20 Damage- 10(for four rounds) Chakra cost- 15

    You may include the Jutsu after you talk to the Sensei. The Admin/Mods will check with the sensei and then approve your bio.

    *New sensei's who want to add their own jutsu should contack the Admin/Mods*


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